Space Marine Melt Down

So i have been cranking out SM list ideas everyday. I decided to post them all in one place for the world to see! These are all 1850 points.






SPACE WOLF
 Allies-600
HQ: Rune Priest in Power Armour (1#, 135 pts)
   1 Rune Priest in Power Armour, 135 pts = (base cost 100) + Space Marine Bike 35 +

HQ: Wolf Lord in Power Armour (1#, 250 pts)
   1 Wolf Lord in Power Armour, 250 pts = (base cost 100 + Storm Shield x1 30 + Thunder Hammer x1 30) + Runic Armour 20 + Space Marine Bike 35 + Saga of the Bear 35

Troops: Grey Hunters Pack (11#, 215 pts)
   10 Grey Hunters Pack, 185 pts = 10 * 15 (base cost 15) + Wolf Standard 10 + 2xMelta gun 5 + Power Axe 15
  1 Drop Pod, 35 pts


WHITE SCARS
Primary-1250

Chapter Master
artificer armor 20
shield eternal 50
bike 20
Thunder Hammer 30
250

Chapter Master
Armor Indomitus 60
bike 20
Thunder Hammer 30
240

4x Bikes
2 grav guns
1 combi grav
Attack Bike - Multi Melta
180

5 scouts
camo cloaks
shot guns
65

5 scouts
camo cloaks
shot guns
65

3 centurions
grav cannons
250

Thunder Fire Cannon
100

Thunder Fire Cannon
100

2 masters+bearlord+rune pirest  attached to the bikers flying up the middle while the drop pod with a full grey hunter squad drops in turn one. The masters can tank the wounds pretty amazingly with the artifact bonuses while they bring down 2 prescience orbital strikes, 9 twin-linked grav gun shots plus a multi-melta and 2 sets of barrage batteries from the thunder fire cannons. 


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DARK ANGELS
  Allies-1080
HQ: Librarian in Terminator Armour (1#, 130 pts)
    1 Librarian in Terminator Armour (HQ) [DA], 95 pts
    Infravisor 5
    Power field Generator 30
: Deathwing Command Squad (6#, 610 pts)
   5 Deathwing Command Squad [DA], 245pts = 5 * 44
  1 Standard of Devastation [DA], 65 pts
   5 Thunder Hammers and Storm Shields +25
  1 Land Raider Crusader [DA], 300 pts = (base cost 250 + Deathwing Vehicle 30 + Dozer Blade 5 + Multi-melta 10 + Storm Bolter 5)
Heavy Support: Land Raider Crusader (1#, 270 pts)
   1 Land Raider Crusader (Heavy) [DA], 270 pts = (base cost 250 + Dozer Blade 5 + Multi-melta 10 + Storm Bolter 5 )
Troops: Scout Squad (5#, 70 pts)
4 Scout Squad (Troops) [DA], 56 pts = 4 * 14 (base cost 12 + Camo Cloaks 2)
  1 Sergeant [DA], 14 pts = (base cost 12) + Camo Cloaks 2 

Space Marines-765
Chapter Master
artificer armor 20
shield eternal 50
bike 20
Thunder Hammer 30
aspex 5
255
5x Bikes
2 grav guns
1 combi grav
145
5 scouts
camo cloaks
shot guns
65
Thunder Fire Cannon
100
Thunder Fire Cannon
100
Thunder Fire Cannon
100 

So I'm trying to combine the nastiness of devastation landraiders and thunder fire cannons with an orbital strike gifted with prescience.  The list has nasty Alpha strike combined with realistic counter assault and tough units.

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Dark Angels
Primary-1345

HQ: Librarian (1#, 120 pts)
   1 Librarian, 120 pts = (base cost 65) + Auspex 5 + Power Field Generator 30 + Space Marine Bike 20

Troops: Scout Squad (5#, 70 pts)
   4 Scout Squad, 56 pts = 4 * 14 (base cost 12 + Camo Cloaks 2)
  1 Sergeant, 14 pts = (base cost 12) + Camo Cloaks 2

Troops: Tactical Squad (10#, 140 pts)
   9 Tactical Squad, 126 pts = 9 * 14
  1 Sergeant, 14 pts

Heavy Support: Land Raider Crusader (1#, 270 pts)
   1 Land Raider Crusader, 270 pts = (base cost 250 + Dozer Blade 5 + Multi-melta 10 + Storm Bolter 5)

Heavy Support: Land Raider Crusader (1#, 270 pts)
   1 Land Raider Crusader, 270 pts = (base cost 250 + Dozer Blade 5 + Multi-melta 10 + Storm Bolter 5)

Heavy Support: Land Raider Crusader (1#, 270 pts)
   1 Land Raider Crusader, 270 pts = (base cost 250 + Dozer Blade 5 + Multi-melta 10 + Storm Bolter 5)

: Command Squad (5#, 205 pts)
   5 Command Squad, 140 pts = 5 * 20 (base cost 20) + Meltagun x4 40
  1 Standard of Devastation, 65 pts
 

Ultra Marines
Allies-490
Tigurius-165
5xscouts with cloaks-65
3x Centurions with gravity cannon, plus split fire-260


The classic tri-landraider/power field generator list with the banner of devastation with Tigurius and centurions. The formation can easily block line of site to the walking centurions joined by the "fearless" biker librarian and Tigurius. They benefit from the PFG  as well as the landraiders. Tigurius adds things like "perfect timing" and "precognition" while the DA librarian simply casts "prescience".




 ________________________________________________________________________________
Marneus Calgar
275

Tactical Squad
10 marines
grav-gun
combi-grav
165
drop pod
35

Tactical Squad
10 marines
grav-gun
combi-grav
165
drop pod
35

10 marines
grav-gun
combi-grav
165
drop pod
35

Tactical Squad
10 marines
melta gun
combi melta
160
drop pod
35

Tactical Squad
9 marines
melta gun
combi melta
146
drop pod
35

1251

Wolf Priest
combi-plasma
110
Rune Priest
100


Grey Hunters
8 man
flamer
power axe
standard
drop pod
180

Wolf Guard
7 man
6x combi-plasma
1xcombi-flamer/power axe
drop pod
206
581


so
turn one you use chapter tactics for "tactical doctrine"
64 twin linked bolter shots and various twin linked grav/melta shots

then
the wolf guard drop in with the 6 plasma and wolf priest who makes them have preferred enemy and adds a 7th plasma for 14 plasma shots re-rolling 1's
while the one wolf guard with axe and flamer join the grey hunters with the rune priest and drop in to be super aggressive like they do.
meanwhile I can repeat the "tactical doctrine" on turn two and continue the onslaught of twin-linked grav weapons, melta guns and bolter shots while reinforcements drop in.

army has 67 marines 71 wounds and potentially 10 scoring units depending on what Marneus gets on warlord maybe 11 scoring units 

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Ultra Marines- primary

Tigurius
165

Elite:
5 assault centurions
twin linked flamers
hurrican bolters
310

Heavy:
crusader
extra armor
multi melta
270

4 centurion devestators
Grav-cannons
330

Thunder Fire Cannon  
100

Troop:

5 scouts
camo cloaks
65

5 scouts
camo cloaks
65
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White Scars

HQ:
Chapter Master
artificer armor 20
shield eternal 50
bike 20
Thunder Hammer 30
Auspex 5
255

TROOPS:
5 bikers
2x grav-gun
1x combi-grav
145

5 bikers
2x grav-gun
1x combi-grav
145

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So basically I roll on divination until I get forewarning with tigurius. The idea here is to the 5 assault centurions rolling across the table with him in the crusader. first cast the 4++ on the transport then next turn cast it on the unit inside. 2+4++ two wounds and T5 seems good for the price tag. plus the 5 twin flamers and 30 bolter shots twin-linked as well and potentially ignoring cover. Maybe I even roll up something good on biomancy or telepathy.  Meanwhile i can hold the back field down with 4 centurion devastators who can re-roll 1's or snap fires once per game plus the bikers who can use the landraider for LOS blocking or also defend the midfield.